Game ready with PBR Textures UE4 Optimized - Metalness Use for PBR Real World Scale Measurements Mikk Tangent Space Custom Design for License Free Issues
Maps included Albedo (Diffuse) Normal +++ (OpenGL) RMA (Red Channel - Roughness | Green Channel - Metallic | Blue Channel - Ambient Occlusion)
Rendered in Marmoset Toolbag
Art Created by Dekogon Studios Kollab Team